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3 new screenshots

16/4/2016

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I've been hard at work on Spryke this year, particularly on animation. I promised you guys that Spryke would have killer animations. (I believe my words were "something at the level of Rayman").  And I think I've delivered!

I'm super happy with how Spryke has turned out. She's bouncy, rubbery, squishy, full of character, and has got an intricacy of movement and level of detail that, frankly, you rarely see in indie games. 

I still need to put together some animated GIFs and youtube videos to show her off. But for now, please enjoy some new still screenshots, including a first peek at the new cave world!
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    I'm Dave Bleja. I quit my career to make one the most immersive, deeply crafted platformers of this generation. 

    Spryke is the story of a dimension-hopping cyberfish who discovers the joys of dry land!

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